I know, I've been quiet lately (as in, for nearly two years now). There is a reason, and I'll blog about that too in due time (the details are still a bit painful). Right now, I'll just tackle the issue that made me take up the blog again: right-wing lunacy in my native Finland.
The facts as they are known at this point: some people wrote a book covering the activities of Finnish right-wing extremists. At the book's release, a bunch of people showed up armed with (mostly) improvised weaponry. Security turned most of them away but not before one attending person was knifed in the back, fortunately not fatally. (To be fair, police inquiry turned up some weapons on the defending side as well: trouble had been anticipated.)
Now, this in itself is reprehensible and wrong. Getting a knife in the ribs is something that should never happen in a civilised society, and if anything, book releases ought to be specially protected, simply in the interests of freedom of speech. Not to mention that this was a political book, raising the question if the violence was also politically motivated.
But the immediately ensuing discussion was where it started getting weird.
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Sunday, February 3, 2013
Saturday, May 14, 2011
There Are Nazis on the Moon
There may or may not be an ulterior motive to my posting this... but let's be honest: what's not to like about a film featuring Nazis on the Moon? Coming to a theatre near you in less than a year. Watch the skies!
Thursday, May 12, 2011
Monsters Under the Bed
I'll post soonish about the reason for my extended absence from blogging. In the meantime, I'm posting my favourite Calvin & Hobbes strip (one of them, at any rate), if for no other reason then so that I'll always know where I can find it.
Saturday, January 29, 2011
Friday, January 28, 2011
The Artist in the Family
You, my legions of faithful (if quiet) followers, have undoubtedly wondered with mounting anxiety why there have been no posts in this blog for a while. There's no dramatic reason; I've simply felt a bit under the weather lately. Luckily, there's always the family to remind you of reasons to write more.
My brother does software art. Actually, he's quite adept with various sorts of artistic skills, but his most ambitious works tend to be computerised ones. Currently, he's working on what can very well be described as "multimedia" (and not a single hyperlink in sight!), called Swarm. He graciously put a short sample online: here it is.
Swarm - One Minute Sample from Jussi M. Hukkanen on Vimeo.
As I understand, this is to be his artist's studies thesis. In case you can't tell, we're both lifelong aficionados of this "retro" thing that's very much in vogue today.
His earlier accomplishments include some highly efficient and modifiable code to create ASCII art (my favourite is a picture of his cat composed of the letters of a "typewritten" story). Even his charcoal works are sometimes based on computer-generated landscapes. Check it all out on his homepage (actually, the homepage of him and his partner, who's a talented artist in her own right and has a very personal style of her own).
My brother does software art. Actually, he's quite adept with various sorts of artistic skills, but his most ambitious works tend to be computerised ones. Currently, he's working on what can very well be described as "multimedia" (and not a single hyperlink in sight!), called Swarm. He graciously put a short sample online: here it is.
Swarm - One Minute Sample from Jussi M. Hukkanen on Vimeo.
As I understand, this is to be his artist's studies thesis. In case you can't tell, we're both lifelong aficionados of this "retro" thing that's very much in vogue today.
His earlier accomplishments include some highly efficient and modifiable code to create ASCII art (my favourite is a picture of his cat composed of the letters of a "typewritten" story). Even his charcoal works are sometimes based on computer-generated landscapes. Check it all out on his homepage (actually, the homepage of him and his partner, who's a talented artist in her own right and has a very personal style of her own).
Monday, January 10, 2011
Various Secret Continents
I have a number of artistically inclined friends, and occasionally they allow me the opportunity to lend assistance with some project or another of theirs. Some time ago, Aleksi Eeben, a musician got inspired to produce a theme album of songs about salamanders. He asked me to supply vocals for one of the songs. (I suppose you can call them that, even though I don't - indeed can't - sing.) Now that the album, Various Secret Continents (you have to speak Finnish to appreciate the pun), is finished, the end result can be heard here.
The Snow Salamander (Feat. Antti Hukkanen) by aleksieeben
If it sounds "gamey", that's no coincidence: the artist cites DoDonPachi as an influence. ^_^
The songs are licensed under a Creative Commons licence, but if you like what you hear, why not buy the whole album? At a dollar a track, it's an inexpensive way to show your appreciation, and the artist is donating all proceeds to the animal welfare association (they care for salamanders too).
The Snow Salamander (Feat. Antti Hukkanen) by aleksieeben
If it sounds "gamey", that's no coincidence: the artist cites DoDonPachi as an influence. ^_^
The songs are licensed under a Creative Commons licence, but if you like what you hear, why not buy the whole album? At a dollar a track, it's an inexpensive way to show your appreciation, and the artist is donating all proceeds to the animal welfare association (they care for salamanders too).
Saturday, January 8, 2011
Flash in the Night
I like Flash games. I think it's because of the limitations of the platform. As a multimedia platform, games made in Flash tend to be gorgeous, of course, but they cannot be very massive, content-wise. This shortens average playtime - appealing to the casual gamer in me - but it also means that content creators have to think a bit about what to put in. A similar situation existed in the eighties with its profusion of 8-bit microcomps, and the results were the same: the best games were good games, not just mindblowing multimedia presentations.
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