Showing posts with label flash. Show all posts
Showing posts with label flash. Show all posts

Saturday, January 29, 2011

RUN!!

Run - run - down the hallway - door after door slips by - dodge a chair - jump past a filing cabinet - a window coming up - leap --

And with that leap begins the most exciting interactive entertainment experience I've had the pleasure of encountering lately: Canabalt.

Saturday, January 8, 2011

Flash in the Night

I like Flash games. I think it's because of the limitations of the platform. As a multimedia platform, games made in Flash tend to be gorgeous, of course, but they cannot be very massive, content-wise. This shortens average playtime - appealing to the casual gamer in me - but it also means that content creators have to think a bit about what to put in. A similar situation existed in the eighties with its profusion of 8-bit microcomps, and the results were the same: the best games were good games, not just mindblowing multimedia presentations.